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  • 2022-10-25

    We released a server-only Bugfix to restore proper defense of creatures.

    Background: Because of this bug, the logic to increase def_xp of players was applied to creatures as well.

    The def_level of creatures, however, is statically assigned, they don’t have any def_xp. But the broken code incremented the non existing def_xp from 0 to 1. This in turn triggered a calculation of the def_level and overwrote it with 10 (the def_level for def_xp=1).

  • 2022-10-24

    Game screenshot

    This announcement is outdated. It turned out that we introduced a simple bug which has been fixed in the mean time.

    The intention of the recent release Encouraging Exploration was to make it more interesting to explore all areas of the world. Among other changes, we modified the combat system to support teaming up of stronger and weaker players. In reality, however, this change had the opposite effect because players got significantly stronger on their own: For example, a Deathmatch can now be completed easily by a lone hero.

    We reverted the changes to the combat system as a quick temporary solution. We will take our time to develop a proper solution in one of the next releases.

    PS: You still gain attack-experiences for every hit, you land against creatures. This is true even when an another player protects you from getting hurt. We did not revert that change.

    Did you know? We have a public development chat.

  • 2022-10-22

    Game screenshot

    Stendhal has a rich and diverse world with many places to explore, different types of monsters to fight and items to discover. It is now more beneficial to use weapons and armor that is appropriate for your level instead of aiming for the best weapon in the game at a low level.

    Furthermore you can now gain attack-experiences for every hit you land against a creature, even if another player protects you from getting hurt.

    Please see the complete change log for further details.

  • 2022-04-13

    Game screenshot

    A mysterious person showed up in Deniran City and claims to be an inspector of fences, or something. The king has started to buy royal equipment.

    Marking of empty scrolls requires less effort now and conversations became sticky.

    We still recommand to use the classic downloadable client written in Java, but experimental webclient saw significant improvements in this release.

    Please see the complete change log for further details.

  • 2022-03-07

    Game screenshot Game screenshot

    Are you looking for a larger keyring? Ari can help. Unfortunately he is in big trouble: He has lost his engagement ring at the beach. Can you fix the situation? Or will the marriage be doomed?

    Thanatos has started an advertisement campaign for the Ados Deathmatch to draw more heroes into the fights.

    If you prefer fighting animals for food instead, keep the remaining bits. Emeric is interested in them. Last but not least, Balduin will provide you with a replacement l/r hand sword. For a price.

    Speaking of Deathmatch and trading: There are new achievements.

    The experimental web-client uses the same optimized algorithms for drawing the world and smooth movement as the classic client does. Therefore it is significantly more responsive.

    Furthermore it shows floaters for damage, health gains and awarded XP. All of this was possible by rewriting old-style JavaScript (pre-dating es2015) to TypeScript.

    Please see the complete change log for further details.

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