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  • 2004-05-14 21:19:54

    Game screenshot

    Today I have improved the speed of Marauroa for around 10 times faster than before by adding a cache of the static part of the perception that is send to each player.
    This improvement allows Marauroa to be able to handle now hundred of players on a dedicated system.
    We only need now to optimize the database subsystem to handle the amount of data.

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