On my way of "release often, release big" I have released a new version of Marauroa that adds the infamous delta-delta algorithm that allows to send only the differences of the objects that have changed, improving so the bandwidth usage. I also have released a working ( I tried them ) version of Gladiators that is self contained, although you may need to install over 0.07 to get more models and a new version of ariannexp that is the text test client that should compile and run perfectly on linux too.Why in the hell there are no progress on gameplay? Nice question, I work alone ( or better: I am working alone ) so I can't develop all by myself. root777 is doing a nice job at the Java side, but the client is only handled by me and I can't spend more time ( of what I spend now ) on it. Also our RP game designer is MIA (miss in accion), but anyway the progress should come soon.
I do really need help with someone that could take care of a SDL-based graphical client. I have to keep developing the server side of the game and I am not going to be able to keep in sync the client. Just step on the IRC channel or arianne-devel mailing and I will give you more info.